
Exploration of concepts surrounding business models and issues faced within the technology and digital space (hardware, software, film, video, games).<br /><br />Not to be the experts but to ask questions and challenge assumptions and to break down myths.<br /><br />To learn from people that are actually doing it, and doing it in a way that is unusual but effective.<br /><br />To learn from people’s past experiences and how it is shaping their present outlook.